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Catalog Product Code: WIN0005TLK
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- Bruce Pandolfini, renowned chess coach and author portrayed by Ben Kingsleyin Searching for Bobby Fischer (Paramount Pictures, 1993)
The Chess Club Manager Teaching Package is part of the Think Like A King system -- comprehensive software that lets schools or families use chess to help kids build the critical thinking skills they'll need for learning ... and for life. At school, it's an entire system that addresses all the needs of a chess program, from Teaching to Motivation to Management. So any school can have an expert chess program even without an expert chess teacher. If you already have a great teacher, Think Like A King becomes the perfect assistant coach.
Besides Chess Club Manager, to manage and motivate your club, you'll have a rigorous and fun interactive learning system, the Chess Workouts, that has proven itself nationwide.
Whether you offer chess during or after school, with or without a formal chess club, Think Like A King helps you build a culture of learning - where Thinking becomes your school sport.
Chess Club Manager 2.5 - Teaching PackageThe Chess Club Manager 2.5 Teaching Package, gives you all of the powerful features of Chess Club Manager, plus a full set of our engaging, interactive Chess Workouts tutorials. You'll have a complete set of Management, Motivation and Teaching tools for one computer, empowering anyone to run a great chess program.
Want the Chess Workouts for multiple computers [network or standalone] at your school or community center -- including a FREE Chess Club Manager Teaching Package? Call the USCF customer help line at (800) 388-KING (5464), or send an e-mail here.
Included in your Chess Club Manager Teaching Package:
Chess Club Manager lets you create all the information a chess club needs, and use it to transform an activity into a varsity sport. This remarkably easy-to-use software enables you to fully motivate students with features like club ratings and standings, bonus points and statistics.
Export player data, choose a rating system, create instant tournament registrations by print or e-mail. Export data to SwissSys or WinTD to run your own tournaments.
Print award certificates for everything from playing skills to puzzle solving to effort to sportsmanship - or any other category you create.
It even lets you automatically reward learning via progress through our Thinking Belt system. So whether through performance or participation, everyone in your chess program becomes a winner. And all your kids are inspired to do their best.
Chess Club Manager (CCM) makes it easier than ever for teachers to use chess as a powerful educational tool. It's like having your own assistant coach on duty 24 hours a day.
Chess Club Manager Features:
CCM Coach screen shows links to all areas and functions of Chess Club Manager
CCM Enter Games screen shows the player roster, and how CCM makes it easy to keep a precise club rating system all year long. Players click on their names, then the outcome of the game they just played, and their ratings are instantly adjusted.
The Chess Workouts are the teaching arm of the Think Like A King system. Written by experts at teaching chess to children - including David MacEnulty, whose life inspired the A&E movie, the Knights of the South Bronx, starring Ted Danson, the Workouts take the work out of learning chess as lessons and puzzles actually come to life on the interactive chessboard. These interactive tutorials are for everyone from reading-aged children (grade 3 & up) to adults - so the entire family can join in the learning.
Individually, each Workout addresses thinking in a different part of the game and has the content of a complete chess book: Tactical, Checkmate, Endgame, Opening, Advanced Tactical and Advanced Checkmate Thinking. And for complete novices, there's First Lessons in Chess - the perfect way to get started. The Chess Workouts take students from novice chess player to a USCF rating of 1600-1900.
First Lessons in ChessA perfect way for reading-aged children grade 3 and up (or their parents!) to get started in chess. First Lessons is for players new to chess, whether young or old. Covering all the basic rules and moves, chess notation, opening strategy, tactics and common endgame scenarios, this introduction to the Think Like A King learning series contains dozens of animations, challenges and 165 interactive chess puzzles that make learning a snap.
Tactical Thinking Chess Workouts Vol. 1... David MacEnultyMaster basic tactical concepts with an interactive tutorial designed to help players recognize strategic and tactical opportunities. From Pins to Forks and Skewers, Undermining to Overworking, basic tactical thinking is clearly defined and demonstrated via interactive puzzles. Simple text explanations and minimal reliance on chess notation make this a perfect teaching tool for beginning students.
Checkmate Thinking Chess Workouts Vol. 2... David MacEnulty Apply the tactical lessons learned above and add the next level of thinking - pattern recognition and combination attacks - to pursue the ultimate goal: Checkmate. Over 300 interactive checkmate problems that transform beginners into real chess thinkers!
Endgame Thinking Chess Workouts Vol. 3... David MacEnultyIt may all come down to the Endgame, and here's where beginners have the most trouble. A course on the science of the end of the game, where clear thinking and careful play are critical. Learn the tactics of Pawn Promotion and the rules that let you create a winning position - or prevent your opponent from gaining one!
Opening Thinking Chess Workouts Vol. 4... David MacEnultyA truly unique learning tool that explores the why and not just the how of opening play. Covering the common openings and variants, with Traps, Zaps and more.
More Tactical Thinking Chess Workouts Vol. 5... David MacEnulty and GM Miron SherInternationally acclaimed player and coach, GM Miron Sher, joins David MacEnulty as co-author of the second volume on tactics and strategy. This follow up to Vol. 1, Tactical Thinking, explores the use of all the important chess tactics in more complex positions. Intermediate players learn how to launch attacks over several moves, and gain material or positional advantage via the use of sophisticated tactical ploys.
More Checkmate Thinking Chess Workouts Vol. 6... David MacEnulty and GM Miron SherFollow up to Vol. 2, Checkmate Thinking. Using the same techniques of checkmate pattern recognition and attacks organized by piece combinations, players learn to recognize and execute their checkmate opportunities in more difficult situations. Over 300 puzzles with mate in two, three or more moves are used to teach intermediate players.
Unlike printed chess books which are often too tedious for kids to follow, the fully interactive Chess Workouts are totally engrossing. Users move the pieces on screen to solve problems, while engaging text explanations make the game come alive and provide students with instant feedback on their thinking.
Students are rewarded with 'Workout Points' for their effort and knowledge as they move through each tutorial, learning their way up our Thinking Belt ladder until they've achieved a Black Belt - in Thinking! The Think Like A King system even allows work at home [in the form of a 'Score Report'] to be e-mailed back to the coach if your school has a chess club.
The Workouts are like having a private chess coach available anytime, anywhere ready to explain even the most complex ideas in a simple and engaging format. In fact, these may be the first chess 'books' that most kids read 'cover to cover'.
The Chess Workouts:They take the work out of learning chess.
Chess Workouts screens 1 and 2 illustrate a sample problem from Tactical Thinking, our tutorial for beginners that helps them make the transition from novices to chess thinkers. Note how the Chess Workouts are not just about chess - we introduce new vocabulary words and constantly use humor to reinforce the idea that better thinkers win!
Audience: First Lessons and Chess Workouts Vols. 1 & 2: Grade 3 & up readers (or younger, working with parents). Chess Workouts Vols. 3 - 6: Grade 4 & up readers.
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Computer Software and DVDs that come on Physical Media (such as CD-ROMs and DVD-ROMS) can only be returned or exchanged if the product is in its original, shrinkwrapped packaging and has not been installed or used in any way. Once you open the packaging of a Computer Software or DVD title, it can only be exchanged for a new copy of the same title and only if the original media is defective. There are NO exceptions to this rule.
THINK LIKE A KING - Family Package - WIN/MAC
Chess Club Manager 2.5 - WIN/MAC
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