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Product search results for 'Chess for Anyone'

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    Chinese Chess for Beginners
    Catalog Code: B0001IS

    When you think of chess, you probably think of the strategy game played throughout Europe and the Americas. There is another kind of chess played throughout the world by probably more people than any other strategy game. That game is Chinese Chess. The "Elephant Game" as it is called by the Chinese, dates back more than 2000 years.
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    Chinese Chess for Beginners

    Our Price: $25.95
    Better Moves for Better Shogi
    Catalog Code: B0019IS

    Shogi is the Japanese variety of chess. It is the most popular board game in Japan. The main added feature is that a captured piece becomes a member of the opposing army and can be dropped back into the game later on. This book is by far the best and the most advanced book ever written in the English language about shogi.
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    Better Moves for Better Shogi

    Our Price: $29.95
    Five in a Row (Renju) for Beginners to Advanced Players
    Catalog Code: B0066IS

    Renju, as the game is known in Japanese or Lianzhu in Chinese, is a modified and improved version of the ancient game of Five-in-a-Row, also known by its Japanese name of Gomoku. The reason it was necessary to modify the basic game of Five-in-a-Row is that in the traditional game, the player of the first move has such a big advantage that he will win every, or almost every, game.
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    Five in a Row (Renju) for Beginners to Advanced Players

    Our Price: $25.95
    The Chess Players
    A Novel of New Orleans and Paris
    Catalog Code: B0278IS

    The Chess Players is a historical novel based on the life of Paul Morphy, who is considered to have been the first world chess champion and possibly the strongest chess player in the history of the game. Paul Charles Morphy was born on June 22, 1837 in New Orleans Louisiana. His father was Alonzo Morphy. His mother was Louise Thérèse Felicite Thelcide Le Carpentier. He learned the moves of chess simply by watching his uncle and father play. Nobody taught him the rules. By age 9 he was regarded as the best player in New Orleans. By age 21 he was regarded as the best chess player in the world.
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    The Chess Players

    Our Price: $34.95
    Computer Gamesmanship
    Elements of Intelligent Game Design
    Catalog Code: B0071IS

    This is book is for anyone who has ever tried to match wits with a computer in chess, bridge, or any other game requiring long-range strategy and studied decisions. If you're not a pro, chances are you've been defeated by a machine - and impressed at its uncanny ability to outmaneuver humans. In Computer Gamesmanship, David Levy, an International Chess Master and producer of intelligent computer games, unravels the mysteries of how computers successfully mimic strategic thinking and play complex games.
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    Computer Gamesmanship

    Our Price: $25.95
    Watson on the Play of the Hand at Contract Bridge
    Catalog Code: B0021IS

    This is THE BOOK that every strong bridge player in the world has studied. Louis H. WATSON, the author of this book, was rated as one of the ten outstanding Bridge players in the world by all experts and authorities.
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    Watson on the Play of the Hand at Contract Bridge

    Our Price: $29.95
    Sam Loyd's Cyclopedia of 5000 Puzzles, Tricks and Conundrums with Answers
    Catalog Code: B0035IS

    This book, Sam Loyd's Cyclopedia of 5,000 Puzzles Tricks and Conundrums with Answers, was compiled by his son and published in 1914 after his death. Although many books have been written about some of Loyd's puzzles, this remains the most complete volume of all of his puzzles. This is considered to be the most fabulous and exciting collection of puzzles ever assembled in one volume. The puzzles come with wonderful illustrations.
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    Sam Loyd's Cyclopedia of 5000 Puzzles, Tricks and Conundrums with Answers

    Our Price: $39.95
    The Middle Game of Go
    Catalog Code: B0046IS

    This book, "The Middle Game of Go" or "Chubansen", first published in 1971, was Sakata's third book published in English, the first being "Modern Joseki and Fuseki, Vol. 1" and the second being "Modern Joseki and Fuseki, Vol. 2, The Opening Theory of Go". These volumes are now regarded as a classics in Go literature.
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    The Middle Game of Go

    Our Price: $19.95
    Computer Games II
    Catalog Code: B0054IS

    Computer Games II is the second volume in a two-part compendium of papers covering the most important material available on the development of computer strategy games. These selections range from discussions of mathematical analysis of games, to more qualitative concerns of whether a computer game should follow human thought processes rather than a brute force approach, to papers which will benefit readers trying to program their own games.
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    Computer Games II

    Our Price: $29.95
    Go Made Easy
    Catalog Code: B0060IS

    Go is the easiest game in the world to learn, but the hardest game in the world to master. This book is intended for beginners but it provides the basic strategies used by the most advanced, top level professional players. Get through this book from beginning to end, and you will be on your way to Meijin.
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    Go Made Easy

    Our Price: $25.95
    Parallel Fuseki - Modern Joseki and Fuseki - VOLUME 1
    Catalog Code: B0061IS

    This book, "Modern Joseki and Fuseki, Vol. 1", was Sakata's first book published in English. It is now regarded as a classic in Go literature. It is also the first book published by The Ishi Press. Published in 1968, this book along with two follow-up volumes by Sakata Eio, made The Ishi Press the world's leading publisher on the game of go. The cover photo of this book is historic. It shows the three leading go players in the world at that time, plus the strongest female go player in the world at that time.
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    Parallel Fuseki - Modern Joseki and Fuseki - VOLUME 1

    Our Price: $19.95
    The Opening Theory of Go - Modern Joseki and Fuseki - VOLUME 2
    Catalog Code: B0064IS

    This book, Modern Joseki and Fuseki, Vol. 2, The Opening Theory of Go, was Sakata's second book published in English, the first being Modern Joseki and Fuseki, Vol. 1.
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    The Opening Theory of Go - Modern Joseki and Fuseki - VOLUME 2

    Our Price: $19.95
    Computer Games I
    Catalog Code: B0067IS

    Computer Games I is the first volume in a two-part compendium of papers covering the most important material available on the development of computer strategy games. These selections range from discussions of mathematical analysis of games, to more qualitative concerns of whether a computer game should follow human thought processes rather than a "brute force" approach, to papers which will benefit readers trying to program their own games.
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    Computer Games I

    Our Price: $29.95
    5 Weeks to Winning Bridge
    Catalog Code: B0093IS

    This book describes the Standard American bidding system. Although still the most widely known system, there have been a proliferation of bidding systems. The reader should be prepared to play under other systems.
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    5 Weeks to Winning Bridge

    Our Price: $29.95
    Pro Bridge - The Hall of Fame
    Catalog Code: B0103IS

    This book is a collection of famous or historic bridge hands played by some of the best or most famous players in the world at that time. It is not intended to be a book of basic instruction. The authors are masters at both chess and bridge.
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    Pro Bridge - The Hall of Fame

    Our Price: $19.95
    Contract Bridge Blue Book
    Catalog Code: B0119IS

    Contract Bridge Blue Book is, without doubt, the most famous book on the Game of Contract Bridge ever written. It is a landmark work, mentioned in every book on the history of bridge. As a result of the success of this work, the Culbertson Bidding System was the most popular system the world. Ely Culbertson had a nationwide syndicated column on bridge that was carried in hundreds of newspapers daily.
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    Contract Bridge Blue Book

    Our Price: $25.95
    Mathematical Go Endgames
    Nightmares for the Professional Go Player
    Catalog Code: B0156IS

    In this unique book, the authors, both only amateur Go players themselves, develop the mathematical techniques for solving late-stage endgame problems that can stump top-ranking professionals.
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    Mathematical Go Endgames

    Our Price: $25.95

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