Popular Chess Terms
Total Chess Training consists of five magnificent educational programs: Chess Tactics Art 3.0; Strategy 2.0; Encyclopedia of Middlegame; Encyclopedia of Opening Blunders; Studies2.0 with new printing possibilities, covering every phase or aspect of chess.
DOWNLOAD - Total Chess Training - VOLUME 1
This is Total Chess second compilation of popular training programs for studying all the chess game phases: opening, middlegame and endgame.
DOWNLOAD - Total Chess Training - VOLUME II
Total Chess Training IV consists of five magnificent educational programs not included in the other Total Training packages.
DOWNLOAD - Total Chess Training - VOLUME IV
This is the third compilation of popular training programs on 5 CDs, that covers some aspects of chess: Tactics, Combinations, Strategy and Middlegame.
DOWNLOAD - Total Chess Training III
How to Use Your Pawns to Fight for the Initiative and Central Control
This book tackles fundamental questions such as: 'How should pawns be used to fight for the centre?' and 'How does the central pawn formation affect planning for both sides?' These issues are central to understanding chess. Marovic discusses central pawn-structures and their impact on play both in the centre and on the wings.
Dynamic Pawn Play in Chess
This training course contains 77,000 mate in one exercises taken from practical games with many pieces on the board. An excellent follow-up to CD Elementary Checkmates I.
Elementary Checkmate - VOLUME II
If you're a beginner, you simply can't afford to miss a mate in one if you want to improve your chess. This comprehensive course, developed by the chess experts at Convekta, addresses this problem.
Elementary Checkmates - VOLUME I
If you are a beginner, it is necessary for you to study simple tactical methods and learn how to employ them!
Elementary Chess Combinations
The program designed by GM Alexander Kalinin is to help a student understand the ideas and strategies behind typical middlegame positions according to the openings they originate from. Intended for stronger players.
Encyclopedia of Middlegame - VOLUME I
The Encyclopedia of Middlegame II was written by GM Alexander Kalinin. The CD contains a course in Typical Plans and Methods in the Most Popular Openings.
Encyclopedia of Middlegame - VOLUME II
This course composed by GM Alexander Kalinin is aimed at teaching a student much of the middlegame methods and intricacies through a theoretical section which includes over 520 games/lectures each of them illustrating typical plans and methods in the following openings: Petroff Defense, Ruy Lopez (Marshall var.), Sicilian Defense (Closed System and 3. Bb5 var.), Scandinavian Defense, Gruenfeld Defense, Queen's Gambit Accepted, Reti Opening, 1. d4 Nf6 2. Nf3 e6 (or 2?g6) 3. Bg5, etc. More than 500 exercises for a user to solve, giving refutations of the wrong moves as well as numerous hints to help you find the correct answer As many as 100 training positions to be played against the built-in chess playing program Crafty. Multiple user profiles featured with independent ratings and statistics for each. Printing options also available. Several languages supported: English, Spanish and Russian. No additional software required. Vista Users: If there is a problem running Chess Assistant programs with Vista, there is a free patch available. The patch may be downloaded, and the very simple instructions for using it are available at: http://chessok.com/?page_id=19942
Encyclopedia of Middlegame - VOLUME III
This course was composed by GM Kalinin. It is aimed at teaching a student much of the middlegame methods and intricacies through a theoretical section which includes over 560 games/lectures, each of them illustrating typical plans and methods in the following openings: Two Knights' defense, Ruy Lopez (Schliemann and 5...b5 variations), Sicilian defense (Richter attack), French defense (3. e5 and 3. Nc3 Nf6 4. Bg5 variations), Caro-Kann defense (3.e5 var.), English defense, King's Indian defense (Classical, Saemisch, Fianchetto and Averbakh variations), Nimzo-Indian defense, Slav defense (4...dc var.), Old Indian defense, etc.
Encyclopedia of Middlegame - VOLUME IV
Encyclopedia of Middlegame V course composed by GM Alexander Kalinin is aimed at teaching a student much of the middlegame methods and intricacies through a theoretical section which includes over 500 games/lectures.
Encyclopedia of Middlegame - VOLUME V
A Guide to the Sacrifices that are most Fundamental to Understanding Chess
>Sacrifices are an essential part of chess. Those who never consider sacrificing will miss countless opportunities and find that promising positions repeatedly slip away. Players who do not appreciate their opponents' sacrificial possibilities will be unable to see danger signs, and find themselves on the wrong end of too many king-hunts. Rather than merely cataloguing the various possibilities and providing examples, LeMoir discusses the possible follow-ups to the sacrifices, the defensive options against them, and the positional factors that might suggest whether the sacrifice will be sound or unsound.
Essential Chess Sacrifices
A New Endgame Encyclopedia for the 21st Century
In a major event in chess publishing, two German endgame experts have produced a masterly one-volume encyclopaedia that covers all major endgames. This is the first truly modern one-volume endgame encyclopaedia. It makes full use of endgame tablebases and analytical engines that access these tablebases; where previous authors could only make educated guesses, Muller and Lamprecht have often been able to state the definitive truth, or get much closer to it.
Fundamental Chess Endings
Garry Kasparov has dominated the chess world for more than twenty years. His dynamism and preparation have set an example that is followed by most ambitious players. Igor Stohl has selected 74 of Kasparov's best and most instructive games from 1973 to 1993, and annotated them in detail. The emphasis is on explaining the thoughts behind Kasparov's decisions, and the principles and concepts embodied by his moves. Stohl provides a wealth of fresh insights into these landmark games, together with many new analytical points. This makes the book outstanding study material for all chess enthusiasts.
Garry Kasparov's Greatest Chess Games - VOLUME 1
A Leading Grandmaster Applies the "Move by Move" Approach to his Best Games
A collection of John Nunn's best games from 1994 to the present day, annotated in detail in the same style as the best-selling Understanding Chess Move by Move. Throughout, the emphasis is on what the reader can learn from each game, so the book is ideal study material for those seeking to progress to a higher level of chess understanding. There is also entertainment in abundance: Nunn has a direct aggressive style, and many of his opponents in these games are ambitious young grandmasters from the generation inspired by Kasparov's dynamic chess.
Grandmaster Chess Move by Move
A Much-Expanded New Edition of 101 Brilliant Chess Miniatures
Grandmaster Secrets - Winning Quickly at Chess
Including the 50 Deadly Checkmates
This is not just a book for kids - for 'Dad' read any opponent who beats you regularly! This book teaches the 50 Deadly Checkmates - basic attacking patterns that occur repeatedly in games between players of all standards. Each mating motif is carefully and simply explained, and several illustrative examples are given. A final test enables the reader to grade his pattern recognition abilities, and the last chapter explains what to do if your Dad is Garry Kasparov. Fun, instructive - and guaranteed to improve your game.
How to Beat Your Dad at Chess
A Revealing Look at the Nuts and Bolts of Chess Thought
Thinking methods are at the heart of the chess struggle, yet most players devote little conscious effort to improving their calculating ability. Much of the previous literature on the subject has presented idealized models that have limited relevance to the hurly-burly of practical chess, or else provide little more than ad hoc suggestions. Here, experienced trainer Valeri Beim strikes a balance by explaining how to use intuition and logic together to solve tactical problems in a methodical way. He also offers advice on when it is best to calculate 'like a machine', and when it is better to rely on intuitive assessment.
How to Calculate Chess Tactics
An Inspiring Guide for the Modern Attacker
Simon Williams, one of Britain's most dynamic and aggressive chess-players, has selected his favourite attacking games from the modern era, and annotated them with an infectious zeal that will inspire and instruct. He takes us inside the decision-making process, explaining how each stage in an attacking concept is formed, and shows how top players spot the signs that indicate it is time to stake everything on an all-out assault. We also get insights into the role of intuition and calculation in both attack and defence
How to Crush Your Chess Opponents
Size the Moment and Take Full Advantage of Your Chances!
Chess is fundamentally a dynamic game. Each move changes the situation and the possibilities for both sides. No piece is ever identically as valuable as any other, and their scope changes from move to move. The current generation of supergrandmasters plays unrelentingly dynamic chess, but a great deal of chess literature still deals with chess as if it were a predominantly static game. Much traditional chess teaching is based around rules of thumb that might work well 'on average' or in 'typical' situations, but these rules may not equip players for the specific and sometimes exceptional situations that they face in their games.
How to Play Dynamic Chess
The best way to improve your chess game is to train yourself on your computer in solving problems from practical games.
How to Win Miniatures at Chess
250 Puzzle Positions to Train Your King-Hunting Skills
Checkmating the enemy king is the ultimate goal in chess. In this book Simon Williams helps readers to practice and improve their skills in this vital area of practical chess. A mating attack typically involves a build-up of forces, followed by an opening of lines, often involving a sacrifice
Improve Your Attacking Chess
A New Edition of a Winner of the USCF Award for Best Book
Igor Stohl has selected 62 outstanding games from recent years and analysed them in painstaking depth. Here he presents his findings to chess enthusiasts, who will find the games entertaining and the annotations both instructive and illuminating. Stohl is an outstanding theoretical expert, so the opening phase of each game reads like a lesson in the key strategic aspects of the opening chosen, with a critical survey of modern trends. The middlegame is dissected and the critical decisions subjected to keen scrutiny - we are invited inside Stohl's laboratory to join him in the quest for the truth. The endgame phase, if reached, is handled with similar erudition, with insights into the grandmaster's approach to questions of technique.
Instructive Modern Chess Masterpieces
A Complete Chess Education Based on the Games of World Champion Lasker
Grandmaster John Nunn provides a complete chess education, covering decision-making methods and psychological factors in addition to the most important strategic and tactical methods.
John Nunn's Chess Course
Test and Improve your Over-the-Board Decision Making
Most chess puzzle books put you in an artificial situation: you are told a combination exists, what the theme is and what you are required to achieve. This one is different. In a real game, a player may sometimes need to find a combination. On the other hand he may have to reject a tactical idea and simply find a good positional move. His task is to find the right move, whatever it may be.
John Nunn's Chess Puzzle Book
Discover the Secrets of How to Win Chess Games
This book teaches basic tactical ideas such as the fork, pin, and discovered attack, and introduces general ideas such as elimination, immobilization and compulsion. A basic knowledge of simple tactics will enable a novice to start winning games, by giving checkmate or capturing material. As the player progresses, his tactical arsenal will broaden, and he will start to play sacrifices and combinations, and develop a deeper understanding of the game. Players who fail to study tactics systematically tend to suffer from tactical blind-spots that plague them throughout their playing career, and thus they fail to realize their full potential.
Learn Chess Tactics
Techniques that have Revolutionized Chess Analysis
Chess analysis is nearly as old as the game itself, with many of the pioneering works by the giants of chess history being devoted to the analysis of positions, openings and endings. Personal computers and powerful chess software are having a profound effect on chess analysis and theory - most grandmasters use them extensively. However, this book does far more than explain methods for computer-assisted analysis. Readers will develop a deeper understanding of the strengths and limitations of the human mind, and a greater understanding of many areas of chess while working through the examples that Robin Smith presents.
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Modern Chess Analysis
The Definitive Work on Practical Endgame Tactics
In this major two-volume work, renowned endgame theoretician John Nunn teaches the skills that are most important to success in practical endgames. Going beyond standard texts, Dr Nunn shows how to apply knowledge of standard endgames to find the right methods in tricky real-life practical situations - even when they differ greatly from the idealized forms given by traditional endgame manuals.
Nunn's Chess Endings - VOLUME 1
The Definitive Work on Practical Endgame Tactics
In this major two-volume work, renowned endgame theoretician John Nunn teaches the skills that are most important to success in practical endgames.
Going beyond standard texts, Dr Nunn shows how to apply knowledge of standard endgames to find the right methods in tricky real-life practical situations - even when they differ greatly from the idealized forms given by traditional endgame manuals.
Nunn's Chess Endings - VOLUME 2
This chess program is designed especially for novice players who have already learned the rules of chess and now wish to become players of intermediate strength. Students will study essential concepts such as development, the center, fundamentals in chess tactics, basic endgame rules and much more!
Pocket Chess Basics
Pocket Chess Combinations is the training program on chess combinations for Pocket PC. The material is developed by the prominent chess coach Sergey Ivashchenko and aimed at intermediate players.
Pocket Chess Combinations
Pocket Chess Endings is the best program for studying the endgame on a PocketPC. The author, well-known coach and grandmaster Panchenko, worked through this chess material for over 20 years. Many experts regard his endgame handbook as the best in the field. Thousands of chess players in Russia have used it to study the endgame and many of them are now grandmasters.?
The theoretical section includes over 700 games/lectures, each of them illustrating theoretical and practical endgame methods. Many of the included themes are discussed for the very first time. A special training section includes 300 exercises for the user to solve, showing the refutations of wrong moves as well as giving numerous hints to help find the correct answer. Multiple user profiles are possible, with independent ratings and statistics for each user.?
Pocket Chess Endings
Pocket Chess Strategy is the first chess program to teach strategy and positional play on a Pocket PC.
Pocket Chess Strategy
The author, well-known coach Ivaschenko, has been working at this chess material for over 20 years and many experts consider his handbook to be the best for beginners.
Pocket Chess Tactics for Beginners