POPULAR CHESS TERMS
Attack with Mikhail Tal
International Chess Tournament
Budapest 1896
Chess Fundamentals
Chess Master vs. Chess Amateur
Black to Play and Win
Publisher: Dover
Author: T. D. Harding
Year of Publication: 2001 Pages: 208
Notation Type: Algebraic (AN)
Book Description As noted British chess author T. D. Harding explains in the preface to Counter Gambits: Black to Play and Win, the aim of this book is to show you how to win games with Black. The method? Calculated aggression, right from move one! To offset the distinct advantage White is thought to have because it moves first, Black can engage in dynamic counterplay to avoid those openings that give White the opportunity of early exchanges. Following a brief explanation of symbols, this excellent guide covers such topics as dynamic counterplay, counter-gambits in open games, Black sacrifices in the half-open games, counters to the Queen's Gambit, Indian counter-gambits, and an index to openings and variations. Seventy-seven games, including ten new to this edition, are fully annotated, while more are found in the theoretical notes, with commentary. Among the counter-gambits used in the quest for dynamic counterplay are the Budapest, Blumenfeld, Falkbeer, and Latvian all illustrated in great detail. A new update "Update 2001," written especially for this edition, examines developments in the field since this book was first published in the 1970s. Players at all skill levels beginner to advanced are sure to benefit from this expert analysis of gambits and counter-gambits.
Counter-Gambits
How to Use Your Pawns to Fight for the Initiative and Central Control
Dynamic Pawn Play in Chess
Endgame Strategy
A Biography with 220 Games
Frank Marshall - US Chess Champion
From the Middlegame into Endgame
A New Endgame Encyclopedia for the 21st Century
Fundamental Chess Endings
Gata Kamsky: Chess Genius
Hastings - 7 Christmas Chess Congresses
How I Became a Grandmaster at Age 14
How to Master Chess Imbalances
How to Reassess Your Chess - WORKBOOK
How To Think In Chess
Magic of Mikhail Tal
Nezhmetdinov's Best Games of Chess
495 Instructive Positions from Grandmaster Games
Positional Chess Handbook
The Best Chess-Drill Book For Beginners of All Ages
Square One
Tal Botvinnik 1960
Lessons in Classical Chess From the Greatest Teacher of All Time
The Game Of Chess
The Games of Jose Raul Capablanca
Static Features
The Middlegame - BOOK 1
Dynamic and Subjective Features
The Middlegame - BOOK 2
Dynamic and Subjective Features
The Middlegame - BOOK 2
Professional, Scholastic and Internet Chess Rules
Publisher: Cardoza Publishing
Author: Eric Schiller
Year of Publication: 2003 Pages: 128
Notation Type: None
Book Description This rule book is the essential guide to the professional, scholastic, and Internet rules of chess. Written in plain English for practical use, you'll learn everything you need to know about tournaments, rating systems, etiquette for in-person and online play, and chess notation. Special sections for students and parents answer all the frequently asked questions about competitive play. These are the rules that apply to every tournament form of chess, from scholastic competitions, to world championship play. About the Author(s) Eric Schiller is a National Master and well-known opening theoretician. He has authored Bozens of monographs and is a Contributing Editor to Chess Life magazine. He holds a Ph. D. in Linguistics from the University of Chicago, and has translated Works by the present and former World Champions.
The Official Rules of Chess
A Top-Class Grandmaster Explains Step-By-Step How Chess Games are Won
Publisher: Gambit
Author: John Nunn
Year of Publication: 2008 Pages: 240
Notation Type: Figurine (FN)
Book Description John Nunn is one of the most highly regarded chess writers in the world. He has carefully selected thirty modern games to help the reader understand the most important aspects of chess and to illustrate modern chess principles in action. Virtually every move is explained using words that everyone can understand. Jargon is avoided as far as possible. Almost all the examples are taken from the 1990s and show how key ideas are handled by the grandmasters of today. The emphasis is on general principles that readers will be able to use in their own games, and detailed analysis is only given where it is necessary. Each game contains many lessons, but to guide the reader through the most important ideas in each phase of the game, the thirty games are grouped thematically into those highlighting opening, middlegame and endgame themes. About the Author(s) John Nunn is a grandmaster from England. He has won four individual gold medals and three team silver medals at Chess Olympiads. In the Chess World Cup of 1988/9, he finished sixth overall, ahead of several former World Champions. He is arguably the most highly acclaimed chess writer in the world, with two of his books receiving the prestigious British Chess Federation Book of the Year Award.
Understanding Chess Move by Move
Why You Lose at Chess
84 One- Two- and Three-Move Combinations for the Developing Chessplayer
Winning Chess Tactics For Juniors
Gift Ideas
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