Winning at Chess
The book's story begins when Gary, a young boy, finds himself at home with his babysitter one boring afternoon. His day picks up when a young girl named Cassie comes to take him away to Chess Country, a world where everything is related to the royal game. Along the way, Gary meets many of the residents of Chess Country, including Riddles -- who provides Gary and the reader with numerous chess puzzles -- and Zug, another young boy who will become Gary's chess rival.
Gary's Adventures in Chess Country
Proven Ideas and Training Methods
These pages reveal the secrets of his notebooks for the first time. IM Hawkins presents special material aimed to help you become a much better practical player, one armed with a deeper understanding of key aspects of chess.
Amateur to IM
Renowned chess instructor and writer Dan Heisman presents thirty games by intermediate-level players, each one offering a rich variety of lessons in practical competitive play for all chess enthusiasts.
World's Most Instructive Amateur Game Book
A New Method for Discovering the Strongest Move
Have you ever wished for a “formula” to help you decide what move to make in any given chess position? In this ambitious and groundbreaking work, physicist and chess master Alexander Shashin presents the fruit of three decades of research into the elements of the game. He breaks down the position into mathematical ratios that compare the fundamental factors of material, mobility, safety, and space for each side, leading you to the proper plan and the mental attitude to adopt in light of what’s happening on the board.
The Improving Chess Thinker provides representative thought processes from all classes of chess players, highlights the differences between these levels, and provides insight to help players raise their thinking process to the next level.
The Improving Chess Thinker - 2ND EDITION